Meliora Loot Council EPGP System For all 25-man raids we will be using Loot Council with EPGP as our loot system. Loot priority will be done by 4 selected members of the guild each month, with an officer or GM present to oversee the discussion and help the loot council decide if needed. Our loot council system is the fairest possible and will look at the raid team’s needs from every angle. Our leadership feels that everyone should be involved in the process, this is your guild, and together it is our guild. We look at our raid as 1 unit, there are no divisions or cliques, anyone who fits the following criteria will experience great success within our raids. Everything will remain objective.
Loot considerations
Very High Attendance
Top Performance
Strategy Preparedness
Raid Preparedness with flasks etc.
Raid roles
Knowledge of gearing
Continually looks to improve and min/max
Size of the upgrade
All decisions of the Loot Council are final, everyone should be happy that their team just became stronger due to upgrades for the raid team. Those found to be disputing Loot Council for personal gains will be disciplined.
Below is an overview of EPGP which is currently used as a form of tracking loot, and does play some factor in the Loot Council decision. EPGP is not awarded in 10 mans, however any gear acquired in 10 mans or elsewhere can influence decisions in terms of upgrade margins.
What is EPGP? EPGP is based on the concept of Effort Points and Gear Points. Effort Points quantify the effort each member put towards the common guild goals. Gear Points quantify what each member gets back in return. Loot priority is the quotient of the two; priority (PR) is equal to EP/GP.
How Effort Points will be Awarded: We will be awarding points per 15 minutes spent in the raid, beginning with first pull and ending when the raid leader ends the raid. Kill points will be doubled for guild first kills.
Tier 11
50 points per 15 minutes
200
Progression Boss
Double Points awarded for a progression boss kill
Multiple Progression Bosses in a single raid night
In the event of multiple progression kills in one night, points awarded will be multplied an additional time for each progression kill beyond the first for the evening.
Example
1 Progression Boss in a single raid is double points
2 Progression Bosses in a single raid is triple points
3 Progression Bosses in a single raid is quadruple points
And so on.
Gear Points
For your convenience, here is the formula for calculating GP. GP = 0.483 x (2^((ilvl/26) + (rarity - 4))) x slot mod
When expressing interest in an item, be mindful of how well it will serve your class and spec. It is everyone's responsibility, including officers, to make good judgement when gearing the raid. Officers reserve the right to intervene at anytime if someone with high PR is rolling for an item that is not completely useful to their class and spec, the item will then be passed along to another who will make full use of it. Read item tooltips carefully, if you are unsure about an item fitting your class, ask the advice of officers and others in the guild.
Main Hand/Off Hand Items Any item that says "Main-Hand" or "One-Handed" will be charged full price. Items that say "Off-Hand" will be charged Off Hand price. No exceptions.
Decay In order to award recent effort more than past effort, which in effect avoids PR hoarding for veterans and enables new coming and dedicated members of a guild to be awarded properly, EPGP supports a decay mechanism. Decay simply removes a chunk of EP and GP from the totals, effectively leaving PR unchanged. Our decay will be 25% applied after each raid week.
Here is an example using a decay of 10% applied each week, for each 7 days that pass your effort's rewards get diminished by 10%. The effort you put 10 weeks ago will only be worth 34.8% of what it did when you received it ((1-0.1) 10 ).
What You Should Have There are 2 main mods we use: • EPGP Lootmaster (Required): a valuable tool that allows transparency when handing out loot. It helps the raid leader hand out loot more efficiently; thus, saving raid time for killing bosses and progression
• EPGP DKP Reloaded (Requiredl): an add-on that is easy to configure, allows loot distribution to be open and visible to all, streamlines the options for configuration, and blends in with default UI. Once you install the add-on, you can bring up the standings UI by typing: /epgp. You can also bind this to a key, using blizzards key binding options. Hint: If you have nothing setup for the key J it will be automatically bound when you install the add-on. Please note that this add-on is generally meant for officers.
EP Penalties - 40 EP for abruptly leaving a raid before it is over - 20 EP for not having DBM installed - 20 EP for not having OMEN installed - 20 EP for not having EPGP Lootmaster installed - 10 EP for pulling without the raid leaders consent - 10 EP for not keeping vent clear with unnecessary comments during an encounter
EP Commendations + 40 EP = Stepping out of a raid to advance progression + 20 EP = Respeccing to the raids needs 100% of Raid EP = Being on standby in the guild for the duration of the raid
Meliora Loot Council EPGP System
For all 25-man raids we will be using Loot Council with EPGP as our loot system. Loot priority will be done by 4 selected members of the guild each month, with an officer or GM present to oversee the discussion and help the loot council decide if needed. Our loot council system is the fairest possible and will look at the raid team’s needs from every angle. Our leadership feels that everyone should be involved in the process, this is your guild, and together it is our guild. We look at our raid as 1 unit, there are no divisions or cliques, anyone who fits the following criteria will experience great success within our raids. Everything will remain objective.
Loot considerations
All decisions of the Loot Council are final, everyone should be happy that their team just became stronger due to upgrades for the raid team. Those found to be disputing Loot Council for personal gains will be disciplined.
Below is an overview of EPGP which is currently used as a form of tracking loot, and does play some factor in the Loot Council decision. EPGP is not awarded in 10 mans, however any gear acquired in 10 mans or elsewhere can influence decisions in terms of upgrade margins.
What is EPGP?
EPGP is based on the concept of Effort Points and Gear Points. Effort Points quantify the effort each member put towards the common guild goals. Gear Points quantify what each member gets back in return. Loot priority is the quotient of the two; priority (PR) is equal to EP/GP.
How Effort Points will be Awarded:
We will be awarding points per 15 minutes spent in the raid, beginning with first pull and ending when the raid leader ends the raid. Kill points will be doubled for guild first kills.
Tier 11
50 points per 15 minutes
200
Progression Boss
Double Points awarded for a progression boss kill
Multiple Progression Bosses in a single raid night
In the event of multiple progression kills in one night, points awarded will be multplied an additional time for each progression kill beyond the first for the evening.
Example
1 Progression Boss in a single raid is double points
2 Progression Bosses in a single raid is triple points
3 Progression Bosses in a single raid is quadruple points
And so on.
Gear Points
For your convenience, here is the formula for calculating GP.
GP = 0.483 x (2^((ilvl/26) + (rarity - 4))) x slot mod
Item Quality:
• Uncommon (Green): 2
• Rare (Blue): 3
• Epic (Purple): 4
• Legendary (Orange): 5
Slot Modifiers:
• 2H Weapon: 2
• 1H Weapon, Shield, Ranged Weapon: 1.5
• Head, Chest, Legs, 2H weapon (off-hand for TG warriors): 1
• Shoulder, Hands, Waist, Feet, Trinket: 0.75
• Wrist, Neck, Back, Finger, Off-hand, Shield, Wand: 0.5
Needing/Greeding on items
When expressing interest in an item, be mindful of how well it will serve your class and spec. It is everyone's responsibility, including officers, to make good judgement when gearing the raid. Officers reserve the right to intervene at anytime if someone with high PR is rolling for an item that is not completely useful to their class and spec, the item will then be passed along to another who will make full use of it. Read item tooltips carefully, if you are unsure about an item fitting your class, ask the advice of officers and others in the guild.
Main Hand/Off Hand Items
Any item that says "Main-Hand" or "One-Handed" will be charged full price. Items that say "Off-Hand" will be charged Off Hand price. No exceptions.
Decay
In order to award recent effort more than past effort, which in effect avoids PR hoarding for veterans and enables new coming and dedicated members of a guild to be awarded properly, EPGP supports a decay mechanism. Decay simply removes a chunk of EP and GP from the totals, effectively leaving PR unchanged. Our decay will be 25% applied after each raid week.
Here is an example using a decay of 10% applied each week, for each 7 days that pass your effort's rewards get diminished by 10%. The effort you put 10 weeks ago will only be worth 34.8% of what it did when you received it ((1-0.1) 10 ).
What You Should Have
There are 2 main mods we use:
• EPGP Lootmaster (Required): a valuable tool that allows transparency when handing out loot. It helps the raid leader hand out loot more efficiently; thus, saving raid time for killing bosses and progression
• EPGP DKP Reloaded (Requiredl): an add-on that is easy to configure, allows loot distribution to be open and visible to all, streamlines the options for configuration, and blends in with default UI. Once you install the add-on, you can bring up the standings UI by typing: /epgp. You can also bind this to a key, using blizzards key binding options. Hint: If you have nothing setup for the key J it will be automatically bound when you install the add-on. Please note that this add-on is generally meant for officers.
EP Penalties
- 40 EP for abruptly leaving a raid before it is over
- 20 EP for not having DBM installed
- 20 EP for not having OMEN installed
- 20 EP for not having EPGP Lootmaster installed
- 10 EP for pulling without the raid leaders consent
- 10 EP for not keeping vent clear with unnecessary comments during an encounter
EP Commendations
+ 40 EP = Stepping out of a raid to advance progression
+ 20 EP = Respeccing to the raids needs
100% of Raid EP = Being on standby in the guild for the duration of the raid
Helpful Links
• DBM: http://www.deadlybossmods.com/downloads.php
• EPGP Lootmaster: http://wow.curse.com/downloads/wow-addons/details/epgp_lootmaster.aspx
• EPGP Addon: http://wow.curse.com/downloads/wow-addons/details/epgp-dkp-reloaded.aspx
• OMEN: http://wow.curse.com/downloads/wow-addons/details/omen-threat-meter.aspx
• EPGP Home Page: http://code.google.com/p/epgp/wiki/TheSystem